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Testing UIs is awkward because you have to account for tons of design details. “Did I pick the right shade of gray?" – "Did margins collapse or stack?" The simplest way to check if the UI looks right is to manually view it in Storybook.
Testing UIs is awkward because you have to account for tons of design details. “Did I pick the right shade of gray?" – "Did margins collapse or stack?" The simplest way to check if the UI looks right is to manually view it in Storybook.
But looking at every state of the UI is impractical when you have hundreds of components with thousands of variants. In practice, most teams can't look at each and every state so they suffer regressions over and over.
Testing UIs is awkward because you have to account for tons of design details. “Did I pick the right shade of gray?" – "Did margins collapse or stack?" The simplest way to check if the UI looks right is to manually view it in Storybook.
But looking at every state of the UI is impractical when you have hundreds of components with thousands of variants. In practice, most teams can't look at each and every state so they suffer regressions over and over.