Framework:

Controls

Storybook Controls gives you a graphical UI to interact with a component's arguments dynamically, without needing to code. It creates an addon panel next to your component examples ("stories"), so you can edit them live.

Controls does not require any modification to your components. Stories for controls are:

  • Convenient. Auto-generate controls based on React/Vue/Angular/etc. components.
  • Portable. Reuse your interactive stories in documentation, tests, and even in designs.
  • Rich. Customize the controls and interactive data to suit your exact needs.

To use the Controls addon, you need to write your stories using args. Storybook will automatically generate UI controls based on your args and what it can infer about your component; but you can configure the controls further using argTypes, see below.

If you have written stories in the older pre-Storybook 6 style, you may want to read the args & controls migration guide to help understand how to convert your stories for args.

Choosing the control type

By default, Storybook will choose a control for each arg based on the initial value of the arg. This works well with some kind of args, such as boolean values or free-text strings, but in other cases you want a more restricted control.

For instance, suppose you have a backgroundColor arg on your story:

By default, Storybook will render a free text input for the backgroundColor arg:

Essential addon Controls using a string

This works as long as you type a valid string into the auto-generated text control, but it's not the best UI for picking a color. Let’s replace it with Storybook’s color picker component.

We can specify which controls get used by declaring a custom argType for the backgroundColor property. ArgTypes encode basic metadata for args, such as name, description, defaultValue for an arg. These get automatically filled in by Storybook Docs.

ArgTypes can also contain arbitrary annotations which can be overridden by the user. Since backgroundColor is a property of the component, let's put that annotation on the default export.

This replaces the input with a color picker for a more intuitive developer experience.

Essential Control addon with a color picker

Fully custom args

Up until now, we only used auto-generated controls based on the component we're writing stories for. If we are writing complex stories we may want to add controls for args that aren’t part of the component.

By default, Storybook will add controls for all args that:

You can determine the control by using argTypes in each case.

Configuration

The Controls addon can be configured in two ways:

  • Individual controls can be configured via control annotations.
  • The addon's appearance can be configured via parameters.

Annotation

As shown above, you can configure individual controls with the “control" annotation in the argTypes field of either a component or story.

Here is the full list of available controls you can use:

Data TypeControl TypeDescriptionOptions
arrayarrayserialize array into a comma-separated string inside a textboxseparator
booleanbooleancheckbox input-
numbernumbera numeric text box inputmin, max, step
rangea range slider inputmin, max, step
objectobjectjson editor text input-
enumradioradio buttons inputoptions
inline-radioinline radio buttons inputoptions
checkmulti-select checkbox inputoptions
inline-checkmulti-select inline checkbox inputoptions
selectselect dropdown inputoptions
multi-selectmulti-select dropdown inputoptions
stringtextsimple text input-
colorcolor picker input that assumes strings are color values-
datedate picker input-

If you need to customize a control to use a enum data type in your story, for instance the inline-radio you can do it like so:

If you don't provide a specific one, it defaults to select control type.

If you need to customize a control for a number data type in your story, you can do it like so:

If you don't provide a specific one, it defaults to number control type.

Parameters

Controls supports the following configuration parameters, either globally or on a per-story basis:

Show full documentation for each property

Since Controls is built on the same engine as Storybook Docs, it can also show property documentation alongside your controls using the expanded parameter (defaults to false). This means you embed a complete ArgsTable doc block in the controls pane. The description and default value rendering can be customized in the same way as the doc block.

To enable expanded mode globally, add the following to .storybook/preview.js:

And here's what the resulting UI looks like:

Controls addon expanded

Hide NoControls warning

If you don't plan to handle the control args inside your Story, you can remove the warning with: